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Journal.

Devlogs, postmortems, and notes from the studio.

Game in 2 months — how WinCode 98 was built solo with Claude Code
Devlog July 2, 2026

How I Built an iOS Idle Game in 2 Months, Solo, with Claude Code

The full postmortem of WinCode 98: designing the mechanics, balancing a multiplicative economy, and how Claude Code turned a side project into a shipped game.

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WinCode 98 — retro idle programmer simulator for iOS
Devlog June 20, 2026

Windows 98 Nostalgia: We Built a Game That Takes Programmers Back to the 90s

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