How I Built an iOS Idle Game in 2 Months, Solo, with Claude Code
The full postmortem of WinCode 98: designing the mechanics, balancing a multiplicative economy, and how Claude Code turned a side project into a shipped game.
Read post ↗Tap your way from basement intern to 90s software tycoon. Write code, swat legendary bugs, and upgrade your beige tower — all inside a gloriously fake retro desktop. Warning: highly clickable.
Dig into history. Blast through ancient ground, unearth relics and buried treasure, master your tools and explore lost lands — one swing of the pickaxe at a time. Free to play on iPhone.
A new arcade shooter taking shape in the DUX Games hangar. The final name is still classified — but the engines are already warming up.